Mana Archetypes
Five mana colors, each charged by a different action: crits, dodges, kills, boss hits and HP lost.
Each spell belongs to one archetype, and its mana bar fills only from that archetype's actions.
What charges what
- Offensive — landing critical hits
- Defensive — dodges (yours and enemies dodging you)
- Economic — kills
- Burst — landing hits on bosses
- Dark — HP you lose
Pick spells your build feeds naturally: a crit build charges Offensive spells fast, a tanky drain build keeps Dark spells flowing. Catalyst artifacts (like Crimson Catalyst) speed up this mana generation only — they do not raise the underlying stats such as crit chance or crit damage.
Last updated 2026-07-24